Displaying episodes 31 - 60 of 119 in total
S3 E51 Film Review: Paths of Misery by Federica Orlandini (Nov 2022)
Definitely not for kids, this week's film is an horrific overview of the 'true' Wild West, courtesy of RDR2. The tale is told through the galloping lens of Dutch van ...
S3 Ep50 Film Review: Little White Poney Inn (Oct 2022)
This week Ricky goes all out Halloween for us. His selection is an old-style machinima by one of the most prolific Warcraft movie makers from back in the day… actuall...
S3 E49 Film Review: 'Most Precious Gift' by Shangyu Wang (Oct 2022)
This week, Damien has picked a very interesting Eastern-made alien tale. Its been beautifully shot and rendered using Omniverse, and inspired him to try some of the t...
S3 E48 Film Review: 'The Eye: Calanthek' by Aaron Sims (Oct 2022)
In this episode, we review Tracy's pick for the month: 'The Eye: Calanthek' by Aaron Sims, made in Unreal Engine 5 using Metahuman tech, as an early exemplar of the ca...
Completely Machinima S3 Ep 47
This week, we share feedback on our reviews from September’s selection and discuss a video about learning production techniques, selected by Phil: ‘How I learned Unity...
Completely Machinima S2 Ep 46: Film Review - Facing the Wolf
In this episode, the Completely Machinima team focus their discussion on Facing the Wolf, a series of films by Iain Douglas and Mark Coverdale, submitted to the Milan ...
Completely Machinima S2 Ep 45 Films (Sept 2022)
In this episode, Ricky, Tracy, Phil and Damien review some of the best short movies we’ve seen made using machinima and virtual production techniques yet! Not all are ...
Completely Machinima S2 Ep 44 News (September 2022)
In this episode, Ricky, Tracy, Phil and Damien review latest machinima and virtual production news items: contest updates, amazing new music videos made using Unreal E...
Completely Machinima History with Ben Grussi - Unreal Engine
In this episode, Ben goes deep into the archives and digs out the earliest days of Unreal…. Long before the launch of Unreal Engine, the first machinima productions we...
Completely Machinima S2 Ep 43 Films (August 2022)
In this episode, Damien, Ricky and Tracy discuss four very different films. Damien reviews an interesting explainer on witches in The Folklore of Phasmophobia game, R...
Real-Time Movie Challenge: Mood Scenes Announcement!
John MacInnes talks to Tracy about his new real-time movie contest just launched - a competition with a very interesting difference and an ambitious goal for participa...
Completely Machinima S2 Ep 42 News (August 2022)
In this episode, Ricky, Tracy and Damien discuss some of the more interesting machinima and real-time things they’ve trawled the internet for during the last month. T...
Completely Machinima Interview: David Blandy
In this month’s interview, Tracy talks with British media artist, David Blandy, whose film How to Fly was reviewed by the Completely Machinima podcast team in the June...
Completely Machinima S2 Ep 41 Films (July 2022)
In this episode, Tracy, Damien and Phil discuss another great selection of recently released films from creators using a diverse range of engines. Firstly, two films ...
Completely Machinima S2 Ep 40 News (July 2022)
Tracy, Damien and Phil discuss news items relevant for machinima and real time creators.
Completely Machinima History with Ben Grussi: Halo Machinima
In this episode, Ben reviews notable releases from the first days of Halo, including Steve Jobs reveal, the promotion of Nvidia's GeForce2 GTS, Randall Glass' classic ...
Completely Machinima Interview: John MacInnes
In this episode, Tracy talks to John MacInnes about game engines as storytelling tools, professional and indie filmmaking, the demand for long form versus short form f...
Completely Machinima S2 Ep 39 Films (June 2022)
This month, Damien leads the discussion on another fabulous film selection by the Completely Machinima podcast team... Phil's Stalker fan film by Sodaz is dark and dis...
Completely Machinima S2 Ep 38 News (June 2022)
In this episode, Damien, Ricky and Tracy discuss the release of Reallusion’s iClone 8 and Character Creator 4, the use of OpenAI for generating machinima scripts, lega...
Completely Machinima S2 Ep 37 Films (May 2022)
In this episode, Phil, Ricky, Damien and Tracy discuss a range of films that riff off Guardians of the Galaxy, well apart from Phil’s whose pick is an astonishing map ...
Completely Machinima S2 Ep 36 News (May 2022)
In this episode, Phil leads the month’s news for machinima creators. We kick off with the Nvidia’s Machinima Contest, the Omniverse Create and Machinima apps, GTC con...
Completely Machinima History with Ben Grussi: Quake III Machinima
In this episode of our Machinima history series, Ben reviews notable films from the archives created with Quake III, a version of id Software's Quake series that did n...
Completely Machinima Interview: Rene Jacob aka direx1974
In this episode of the Completely Machinima podcast, Ricky interviews filmmaker Rene Jacob, aka direx1974, about his fan machinima film Alien: The Message – a film we ...
Completely Machinima S2 Ep 35 Films & Discussion (April 2022)
This month, Damien leads the Completely Machinima crew with a review and discussion of Reallusion’s iClone films. Alongside the few amazing creative projects by Warlo...
Completely Machinima S2 Ep 34 News & Discussion (April 2022)
This month, Damien heads the discussion with a review of Reallusion’s latest release, iClone 8; reflects on the origin of the star fleet in Star Trek Picard; and, JSFi...
Completely Machinima History with Ben Grussi: Quake II Machinima
In this episode, Ben reviews the notable machinima films made in the early years of the Quake II engine, including skits, a talk show, music videos and some hard hitti...
Completely Machinima S2 Ep 33 Films (March 2022)
This month, Ricky, Phil, Tracy and Damien discuss machinima and real-time productions made in Second Life including documentaries illustrating life on the ‘grid’, even...
Completely Machinima S2 Ep 32 News & Discussion (March 2022)
In this episode, Ricky, Tracy and Damien discuss latest developments in Nvidia Omniverse – Code and Omnivores, the KGB in Minecraft, Backlot, best games for M1 Mac, a ...
Completely Machinima History with Ben Grussi: Quake I Machinima
In this episode, Ben reminds us where the story of machinima originated in those early Quake movies which have become classic game-based films. He talks us through th...
Completely Machinima Interview: John Gaeta, The Matrix
In this episode, Tracy talks to John Gaeta about his interests in machinima and real time, The Matrix Awakens Experience, the influence of the bullet time shot, buildi...