S4 E147 BeamNG Drive: Realistic FreeWay Crashes #10 (Sept 2024)
In this ep, we discuss a film by Patrick Zeugirdor, which uses the game BeamNG to simulate realistic freeway crashes. The game features advanced physics and modding capabilities, allowing for detailed crash simulations. The film shows various crash scenarios, each with multiple camera perspectives, highlighting the game's recamming feature. We debate the film's educational value, its potential to encourage poor driving behavior, and its popularity due to morbid curiosity - a good combination? Suffice to say, it evokes some strong emotions from us! We also discuss the game's potential for use in narrative storytelling and its realistic portrayal of accidents.
2:33 Phil introduces the film
8:33 Ricky’s comments: crash test dummies; machinima as spectacle; is this educational?
14:13 Damien’s comments: it’s not a comedy! and limitations of the game
18:16 Tracy’s comments: from a nice driving vid to a compete horror story to has this just gone too far?
30:13 We discuss the pros and cons of the film and its effects
Credits -
Speakers: Phil Rice, Ricky Grove, Damien Valentine, Tracy Harwood
Producer/editor: Phil Rice
Music: Animo Domini Beats
2:33 Phil introduces the film
8:33 Ricky’s comments: crash test dummies; machinima as spectacle; is this educational?
14:13 Damien’s comments: it’s not a comedy! and limitations of the game
18:16 Tracy’s comments: from a nice driving vid to a compete horror story to has this just gone too far?
30:13 We discuss the pros and cons of the film and its effects
Credits -
Speakers: Phil Rice, Ricky Grove, Damien Valentine, Tracy Harwood
Producer/editor: Phil Rice
Music: Animo Domini Beats