Completely Machinima Interview: Ashley Ruhl, Cinematic Designer, Bioware

 Ashley Ruhl has been designing memorable cinematic moments in games for over 10 years. She's a designer, writer, and director of story content for games such as Star Wars: The Old Republic, Tales From the Borderlands, Remnant: From the Ashes, Darksiders 3, The Walking Dead, The Wolf Among Us, and Defiance. I strive to tell a compelling interactive narrative that empowers the player to be the author of their own story.Summary: Our Completely Machinima producer, Damien Valentine (a massive Star Wars fan and machinima filmmaker) spoke with Ashley about her background and beginning work as a cinematic designer and on her growth as an artist at Bioware in particular. Music for this episode is frankum__electronic-music-track-x1 from Freesound.orgLINKSSTAR WARS: THE OLD REPUBLIChttps://www.swtor.com/TALES FROM THE BORDERLANDShttps://store.steampowered.com/app/330830/Tales_from_the_Borderlands/BIOWAREhttps://www.bioware.com/TELLTALE GAMEShttps://telltale.com/ASHLEY RUHL'S WEBSITEAshley Ruhl | Narrative Designer Portfolio
 Ashley Ruhl has been designing memorable cinematic moments in games for over 10 years. She's a designer, writer, and director of story content for games such as Star Wars: The Old Republic, Tales From the Borderlands, Remnant: From the Ashes, Darksiders 3, The Walking Dead, The Wolf Among Us, and Defiance. I strive to tell a compelling interactive narrative that empowers the player to be the author of their own story.

Summary: Our Completely Machinima producer, Damien Valentine (a massive Star Wars fan and machinima filmmaker) spoke with Ashley about her background and beginning work as a cinematic designer and on her growth as an artist at Bioware in particular.

Music for this episode is frankum__electronic-music-track-x1 from Freesound.org

LINKS
  • STAR WARS: THE OLD REPUBLIC
  • TALES FROM THE BORDERLANDS
  • BIOWARE
  • TELLTALE GAMES
  • ASHLEY RUHL'S WEBSITE


© 2022 And Now For Something Completely Machinima